Texture Projection and Orientation
Mapping Types
A sphere, cylinder, plane, perimeter, or roof mapping type is used to control how a texture is projected onto different types of objects. To further adjust mapping, VectorWorks uses a visual control, or texture space, to represent the projected texture. This texture space can be modified by changing its rotation, horizontal and vertical offset, or scale. The texture space orientation can also be adjusted.
The available mapping types vary based on the object type being mapped:
 

Creating and Mapping Textures : Applying and Mapping Textures : Texture Projection and Orientation

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Fax: 410.290.8050